Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Terrance Borthwell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
21 |
Became a Scholar (Field Researcher). |
3 |
22 |
Caught cheating in some fashion, advancing Terrance Borthwell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
22 |
A rival researcher blackens Terrance Borthwell's name or steals Terrance Borthwell's research. Gain a Rival. |
3 |
22 |
Gain an Enemy |
4 |
25 |
Attempted to change assignments. |
4 |
25 |
Switched to Scholar (Scientist) with previous rank. |
4 |
29 |
Agreed to perform research that goes against Terrance Borthwell's conscience. Gain 2 Enemies. |
4 |
29 |
Promoted to Scholar (Scientist) rank 1. |
5 |
29 |
Continued as Scholar (Scientist). |
5 |
32 |
Win a prestigious prize for Terrance Borthwell's work. |
6 |
33 |
Continued as Scholar (Scientist). |
6 |
37 |
Entangled in a bureaucratic or legal morass that distracts Terrance Borthwell from Terrance Borthwell's work. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Returned to Scholar (Field Researcher). |
7 |
38 |
Victim of a crime |
8 |
41 |
Continued as Scholar (Field Researcher). |
8 |
45 |
An expedition or voyage goes wrong, leaving Terrance Borthwell stranded in the wilderness. |
9 |
45 |
Failed to qualify for Corporate Agent (Agent). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Scout (Courier). |
9 |
47 |
Terrance Borthwell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
47 |
Failed to qualify for Physician (Scholar). |
10 |
47 |
Switched to Drifter (Wanderer). |
10 |
51 |
Terrance Borthwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
88 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
95 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
95 |
Aging Crisis. Owe 40,000 for medical bills. |