Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Uash Gaakiiar's ship is damaged, and Uash Gaakiiar have to hitch-hike Uash Gaakiiar's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
36 |
Uash Gaakiiar gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Spent time maintaining and using heavy vehicles. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Smuggle illegal items onto a planet. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Make an unexpected connection outside Uash Gaakiiar's normal circles. Gain a Contact. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Given advanced training in a specialist field |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Given advanced training in a specialist field |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
74 |
Uash Gaakiiar retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Continued as Believer (Missionary/Humanitarian). |
15 |
77 |
Opponents of Uash Gaakiiar's belief system ambush Uash Gaakiiar. |
15 |
77 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Retired. |
16 |
81 |
Encounter a Psionic institute. |
16 |
81 |
Tested for psionic powers |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
Birth or Death involving a family member or close friend. |
19 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
92 |
A new romantic starts. Gain an Ally. |
20 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |