Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
3 |
28 |
Gain Enemy if Aaron Duncan don't already have one. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
31 |
Severely injured. Owe 7,500 for medical bills. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
36 |
Aaron Duncan come into conflict with a splinter group Aaron Duncan's own religion which maintains Aaron Duncan's version is the wrong one. Gain 2 Rivals. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Scout (Explorer). |
7 |
39 |
Aaron Duncan's ship is damaged, and Aaron Duncan have to hitch-hike Aaron Duncan's way back across the stars to the nearest scout base. |
7 |
39 |
Gain 5 Contacts. Gain 2 Enemies. |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
40 |
Aaron Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Aaron Duncan have been following false teachings! |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Aaron Duncan come into conflict with a splinter group Aaron Duncan's own religion which maintains Aaron Duncan's version is the wrong one. Gain 1 Rivals. |
11 |
48 |
Returned to Drifter (Barbarian). |
11 |
52 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
52 |
Continued as Drifter (Barbarian). |
13 |
56 |
Voluntarily left Barbarian |
13 |
56 |
Returned to Believer (Holy Warrior). |
13 |
60 |
Opponents of Aaron Duncan's belief system ambush Aaron Duncan. |
13 |
60 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Retired. |
14 |
64 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Birth or Death involving a family member or close friend. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
88 |
Gained a contact. |
21 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
90 |
Gained a contact. |
22 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |
22 |
96 |
Birth or Death involving a family member or close friend. |
23 |
96 |
Aging Crisis. Owe 50,000 for medical bills. |