Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Gained a contact. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
30 |
During a battle, defeat or victory depends on Albert Edward's actions. The ship suffers severe damage and Albert Edward is blamed for the disaster. Albert Edward is court - martialled and discharged. |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Albert Edward's Contacts or Allies betrays Albert Edward, ending Albert Edward's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Albert Edward is chosen to represent Albert Edward's faith in a vid show or other highly public forum. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
Albert Edward accepted an offer of inducements to betray Albert Edward's faith. Gain 350,000 in cash. |
7 |
45 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
45 |
Failed to qualify for Merchant Academy. |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Returned to Navy (Engineer/Gunner). |
8 |
47 |
Vessel participates in a diplomatic mission. |
8 |
47 |
Gain a contact. |
8 |
49 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
53 |
Continued as Believer (Missionary/Humanitarian). |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
57 |
Continued as Believer (Missionary/Humanitarian). |
11 |
60 |
Albert Edward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
60 |
Switched to Drifter (Scavenger). |
12 |
61 |
Find valuable salvage. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Drifter (Scavenger). |
13 |
65 |
Betrayed by a friend. One of Albert Edward's Contacts or Allies betrays Albert Edward, ending Albert Edward's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Retired. |
14 |
69 |
Lost eye or limb. Owe 5,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
90 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
97 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
97 |
Aging Crisis. Owe 50,000 for medical bills. |