Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Good fortune |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Gain Enemy if Albin Hand don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Albin Hand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Albin Hand is blamed for an accident that causes the death of several crew members. Albin Hand's guilt drives Albin Hand to excel. |
6 |
33 |
Became a Merchant (Broker). |
6 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
36 |
Became a Scout (Courier). |
7 |
37 |
Albin Hand spend a great deal of time on the fringes of Charted Space. |
7 |
37 |
Gain a contact in an alien race. |
8 |
40 |
Continued as Scout (Courier). |
8 |
43 |
Albin Hand spend a great deal of time on the fringes of Charted Space. |
8 |
43 |
Gain a contact in an alien race. |
9 |
44 |
Continued as Scout (Courier). |
9 |
45 |
Albin Hand's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
52 |
Good fortune |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
56 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Barbarian). |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Drifter (Barbarian). |
13 |
62 |
Offered job by a patron. Now owe him a favor. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
67 |
Albin Hand retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
71 |
Albin Hand secretly provide religious rites for a dying leader or noble, although they do not share Albin Hand's faith. Gain an Ally in the family and a Rival who disagrees with Albin Hand's choice. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Voluntarily left Mainstream Believer |
16 |
72 |
Retired. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
90 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
93 |
Find an Alien Artifact. |
22 |
96 |
Aging Crisis. Owe 30,000 for medical bills. |