Retired 3rd Officer Alphonso Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 97 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 5 (-1)111655
Despairing, Overly muscular to the point of immobility, Vibrant hair color
 
Skills
Art (Creative) 0
Athletics 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Grav) 1
Gun Combat 0
Gunner 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 2
Science (Robotic Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand15
Entertainer Journalist Staff Writer22
Merchant Merchant Marine 3rd Officer33
Believer Missionary/Humanitarian Project Worker12
Retired 07
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Eliza McDonaugh Contact 3 1 3 0 Florian (F/69)
Alroih Aieate Huikhilel Ally 2 0 1 1 Aslan (M/18)
Jennifer McNamara Ally 2 0 0 1 Florian (F/24)
Arther Craig Contact 1 1 0 6 Urunishani (M/42)
Guadalupe Jones Ally 3 0 3 0 Solomani, Imperium (M/36)
Guadalupe Jones gains in power.
Zelia McDonald Ally 4 0 1 1 Florian (F/35)
Cecelia Sutton Contact 2 2 0 0 Sylean (F/32)
Cecelia Sutton was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Vessel participates in a notable military engagement.
2 22 Continued as Navy (Line/Crew).
2 23 Special assignment or duty on board ship.
3 26 Continued as Navy (Line/Crew).
3 30 Vessel participates in a diplomatic mission.
4 30 Continued as Navy (Line/Crew).
4 31 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 34 Forced to continue current assignment
4 34 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 34 Continued as Navy (Line/Crew).
5 35 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 38 Forced to muster out.
6 38 Became a Entertainer (Journalist).
6 40 Find an Alien Artifact.
6 42 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
7 42 Continued as Entertainer (Journalist).
7 43 Join homeworld’s celebrity circles
7 43 Gain a contact
7 46 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
8 46 Voluntarily left Journalist
8 46 Entered Merchant Academy with the Shipboard curriculum.
8 48 Made lifelong friends. Gain 2 Allies.
8 50 Graduated.
9 50 Became a Merchant (Merchant Marine) with the new title Crewman.
9 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 51 Make an unexpected connection outside Alphonso Newman's normal circles. Gain a Contact.
9 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 54 Continued as Merchant (Merchant Marine).
10 56 Given advanced training in a specialist field
10 58 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 59 A series of bad deals and decisions force Alphonso Newman into bankruptcy. Alphonso Newman salvages what Alphonso Newman can.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 61 Alphonso Newman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 63 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 64 Someone more charismatic but less devout than Alphonso Newman has become Alphonso Newman's superior.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Retired.
14 70 Birth or Death involving a family member or close friend.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 74 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 78 Gained a contact.
17 79 Aging Crisis. Owe 30,000 for medical bills.
17 81 Moved to a new world.
18 83 Aging Crisis. Owe 60,000 for medical bills.
18 85 Victim of a crime.
19 87 Aging Crisis. Owe 30,000 for medical bills.
19 91 Betrayal. Convert an Ally into a Rival or Enemy.
20 91 Aging Crisis. Owe 10,000 for medical bills.
20 93 Moved to a new world.
21 95 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙