Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Ambrose Wagner went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Ground Assault |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Ambrose Wagner easily defeat. |
5 |
33 |
Gain Enemy if Ambrose Wagner don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Entered Merchant Academy with the Business curriculum. |
7 |
41 |
Made lifelong friends. Gain 2 Allies. |
7 |
43 |
Graduated. |
8 |
43 |
Became a Merchant (Broker). |
8 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Ambrose Wagner have been following false teachings! |
11 |
53 |
Returned to Drifter (Barbarian). |
11 |
56 |
Attacked by enemies that Ambrose Wagner easily defeat. |
11 |
56 |
Gain Enemy if Ambrose Wagner don't already have one. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Drifter (Barbarian). |
12 |
61 |
Ambrose Wagner do not know what happened to Ambrose Wagner. There is a gap in Ambrose Wagner's memory. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Returned to Believer (Holy Warrior). |
13 |
62 |
Ambrose Wagner faith is shaken. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Voluntarily left Holy Warrior |
14 |
65 |
Retired. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Birth or Death involving a family member or close friend. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
95 |
A new romantic starts. Gain an Ally. |
22 |
97 |
Aging Crisis. Owe 50,000 for medical bills. |