Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Entertainer (Artist). |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
23 |
Voluntarily left Artist |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
Baxter Manning have no idea what happened to Baxter Manning – they found Baxter Manning's ship drifting on the fringes of friendly space. |
4 |
24 |
Became a Citizen (Corporate). |
4 |
25 |
Baxter Manning is rewarded for Baxter Manning's diligence or cunning. |
4 |
28 |
Promoted to Citizen (Corporate) rank 1. |
5 |
28 |
Continued as Citizen (Corporate). |
5 |
29 |
Baxter Manning is rewarded for Baxter Manning's diligence or cunning. |
5 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
32 |
Continued as Citizen (Corporate). |
6 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
35 |
Became a Drifter (Scavenger). |
7 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
38 |
Failed to qualify for Merchant Academy. |
8 |
38 |
Submitted to the draft. |
8 |
38 |
Switched to Army (Cavalry) with the new title Private and previous rank. |
8 |
42 |
Surrounded and outnumbered by the enemy, Baxter Manning hold out until relief arrives. |
8 |
42 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
42 |
Attempted to change assignments. |
9 |
42 |
Failed to qualify for Infantry (Army). |
9 |
42 |
Continued as Army (Cavalry). |
9 |
46 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
46 |
Gain rebels as Enemy |
10 |
46 |
Switched to Drifter (Wanderer). |
10 |
48 |
Baxter Manning run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
49 |
A new romantic starts. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Find an Alien Artifact. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Moved to a new world. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
85 |
A new romantic starts. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
91 |
Good fortune. |
22 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
22 |
96 |
A new romantic starts. Gain an Ally. |
23 |
96 |
Aging Crisis. Owe 10,000 for medical bills. |