Retired Initiate Bill Priest  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 97 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2)111161
Manic, Always has a sweaty brow, Punctual
 
Skills
Admin 1
Animals 0
Astrogation 0
Athletics 0
Carouse 1
Deception 0
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Pilot (Spacecraft) 1
Profession (Sports) 0
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout14
Rogue Thief 01
Drifter Wanderer 01
Citizen Colonist 12
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Believer Mainstream Believer Initiate14
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Denver Rule Enemy 0 3 0 2 Irhadre (M/38)
Margarette Cawley Contact 1 1 0 3 Irhadre (F/37)
Willis Cowen Rival 2 0 4 0 Geonee (M/15)
Willis Cowen is actually an organisation such as a political movement or modest sized business.
Matthew Cain Ally 6 0 3 2 Sydite (M/23)
Matthew Cain gains in power and influence.
Mallie Cause Ally 3 0 2 0 Irhadre (F/20)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Bill Priest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bill Priest fail to help. Gain an Enemy.
1 21 Scarred. Fully recovered. Owe 10,000 for medical bills.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 25 Bill Priest spend a great deal of time on the fringes of Charted Space.
2 25 Gain a contact in an alien race.
3 26 Continued as Scout (Courier).
3 28 When dealing with an alien race, Bill Priest botch an opportunity to gather extra intelligence about them.
3 28 Psychologically damaged by Bill Priest's time in the scouts.
4 30 Continued as Scout (Courier).
4 31 Bill Priest have no idea what happened to Bill Priest – they found Bill Priest's ship drifting on the fringes of friendly space.
5 31 Became a Rogue (Thief).
5 32 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 32 Became a Drifter (Wanderer).
6 34 Injured. Fully recovered. Owe 2,500 for medical bills.
7 34 Became a Citizen (Colonist).
7 35 Political upheaval strikes Bill Priest's homeworld, and Bill Priest is caught up in the revolution.
7 38 Promoted to Citizen (Colonist) rank 1.
8 38 Continued as Citizen (Colonist).
8 41 Bill Priest gain experience in a technical field as a computer operator or surveyor.
8 42 Forced to muster out.
9 42 Switched to Drifter (Scavenger).
9 43 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 43 Became a Believer (Holy Warrior) with the new title Hopeful.
10 47 Bill Priest have been following false teachings!
11 47 Switched to Drifter (Barbarian).
11 50 Betrayed by a friend. One of Bill Priest's Contacts or Allies betrays Bill Priest, ending Bill Priest's career. That Contact or Ally becomes a Rival or Enemy.
12 50 Aging Crisis. Owe 40,000 for medical bills.
12 50 Retired at age 50.
12 50 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 53 Bill Priest retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 54 Aging Crisis. Owe 10,000 for medical bills.
13 54 Continued as Believer (Mainstream Believer).
13 55 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
14 58 Aging Crisis. Owe 60,000 for medical bills.
14 58 Continued as Believer (Mainstream Believer).
14 60 Birth or Death involving a family member or close friend.
14 62 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 62 Aging Crisis. Owe 20,000 for medical bills.
15 62 Continued as Believer (Mainstream Believer).
15 63 Bill Priest is chosen to represent Bill Priest's faith in a vid show or other highly public forum.
15 66 Forced to muster out.
16 66 Aging Crisis. Owe 60,000 for medical bills.
16 66 Retired.
16 69 A romantic relationship ends badly. Gain a Rival or Enemy.
17 70 Aging Crisis. Owe 30,000 for medical bills.
17 73 Moved to a new world.
18 74 Aging Crisis. Owe 20,000 for medical bills.
18 78 A romantic relationship ends badly. Gain a Rival or Enemy.
19 78 Aging Crisis. Owe 30,000 for medical bills.
19 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 82 Aging Crisis. Owe 60,000 for medical bills.
20 85 Accused of a crime.
21 86 Aging Crisis. Owe 40,000 for medical bills.
21 89 A new romantic starts. Gain an Ally.
22 90 Aging Crisis. Owe 60,000 for medical bills.
22 92 Betrayal. Convert an Ally into a Rival or Enemy.
23 94 Aging Crisis. Owe 60,000 for medical bills.
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