Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Used social standing to avoid the draft. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Entertainer (Artist). |
2 |
27 |
Find an Alien Artifact. |
2 |
29 |
Promoted to Entertainer (Artist) rank 1. |
3 |
29 |
Continued as Entertainer (Artist). |
3 |
30 |
Gain a patron in the arts. Gain an Ally |
3 |
33 |
Promoted to Entertainer (Artist) rank 2. |
4 |
33 |
Continued as Entertainer (Artist). |
4 |
37 |
Find an Alien Artifact. |
4 |
37 |
Promoted to Entertainer (Artist) rank 3. |
5 |
37 |
Continued as Entertainer (Artist). |
5 |
38 |
Nearly killed. Owe 3,750 for medical bills. |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Rogue (Enforcer) with previous rank. |
7 |
45 |
Billie Medina spend months in the dangerous criminal underworld. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
47 |
A job goes wrong, forcing Billie Medina to flee off-planet. |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
48 |
Billie Medina run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Billie Medina retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
53 |
Billie Medina have been following false teachings! |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired. |
12 |
54 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Victim of a crime. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Birth or Death involving a family member or close friend. |
21 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
92 |
Moved to a new world. |
22 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |
22 |
94 |
A new romantic starts. Gain an Ally. |
23 |
97 |
Aging Crisis. Owe 50,000 for medical bills. |