Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A good deal ensures Brooks Cooper is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
28 |
Abuse Brooks Cooper's position for profit. |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Flight). |
5 |
32 |
Brooks Cooper join a gambling circle on board. |
5 |
35 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Voluntarily left Flight |
6 |
35 |
Failed to qualify for Star Marine (Marine). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Drafted into Engineer/Gunner |
7 |
39 |
Switched to Navy (Engineer/Gunner) with previous rank. |
7 |
40 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Voluntarily left Engineer/Gunner |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Brooks Cooper come into conflict with a splinter group Brooks Cooper's own religion which maintains Brooks Cooper's version is the wrong one. Gain 1 Rivals. |
9 |
44 |
Retired. |
9 |
46 |
Contact with Government. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
95 |
Spend time with an alien race. Gain a contact. |
22 |
96 |
Aging Crisis. Owe 20,000 for medical bills. |