Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
24 |
Bud Howard is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Moved to a new world. |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
34 |
Become leader in social movement. |
5 |
34 |
Gain an Ally and an Enemy. |
5 |
35 |
Graduated. |
6 |
35 |
Returned to Merchant (Merchant Marine). |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Make an unexpected connection outside Bud Howard's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Given advanced training in a specialist field |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Failed to qualify for Journalist (Entertainer). |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
50 |
Bud Howard do not know what happened to Bud Howard. There is a gap in Bud Howard's memory. |
10 |
50 |
Failed to qualify for Colonist (Citizen). |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
52 |
Find valuable salvage. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
57 |
Suffer from a life-threatening illness. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Bud Howard retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Bud Howard is sent to a new community or parish to preach The Word among the poor. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Retired. |
14 |
68 |
Spend time with an alien race. Gain a contact. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
88 |
Amnesia. |
20 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
93 |
Moved to a new world. |
21 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
95 |
A new romantic starts. Gain an Ally. |
22 |
97 |
Aging Crisis. Owe 30,000 for medical bills. |