Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Cal Forrest retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Cal Forrest is chosen to represent Cal Forrest's faith in a vid show or other highly public forum. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Someone more charismatic but less devout than Cal Forrest has become Cal Forrest's superior. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
Established a network of contacts. Gain 1 contacts. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Established a network of contacts. Gain 3 contacts. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Good fortune |
6 |
42 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
42 |
Voluntarily left Intelligence |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Explorer). |
7 |
46 |
Cal Forrest's ship is damaged, and Cal Forrest have to hitch-hike Cal Forrest's way back across the stars to the nearest scout base. |
7 |
46 |
Gain 1 Contacts. Gain 1 Enemies. |
8 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
50 |
Cal Forrest is sent to a new community or parish to preach The Word among the poor. |
8 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
50 |
Continued as Believer (Holy Warrior). |
9 |
52 |
Opponents of Cal Forrest's belief system ambush Cal Forrest. |
9 |
52 |
Nearly killed. Owe 25,000 for medical bills. |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
55 |
Returned to Believer (Holy Warrior). |
11 |
57 |
Cal Forrest aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
Birth or Death involving a family member or close friend. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
90 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
95 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
97 |
Aging Crisis. Owe 50,000 for medical bills. |