Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Caleb Morris come into conflict with a splinter group Caleb Morris's own religion which maintains Caleb Morris's version is the wrong one. Gain 1 Rivals. |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
33 |
Caleb Morris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Opponents of Caleb Morris's belief system ambush Caleb Morris. |
6 |
35 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Caleb Morris's Contacts or Allies betrays Caleb Morris, ending Caleb Morris's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Returned to Believer (Missionary/Humanitarian). |
8 |
39 |
Caleb Morris is sent to a new community or parish to preach The Word among the poor. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Voluntarily left Missionary/Humanitarian |
9 |
42 |
Retired. |
9 |
44 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Moved to a new world. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
87 |
Gained a contact. |
21 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
92 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |