Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Carey Blakely's job. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Carey Blakely easily defeat. |
2 |
25 |
Gain Enemy if Carey Blakely don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Carey Blakely's Contacts or Allies betrays Carey Blakely, ending Carey Blakely's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Carey Blakely faith is shaken. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
37 |
Carey Blakely secretly provide religious rites for a dying leader or noble, although they do not share Carey Blakely's faith. Gain an Ally in the family and a Rival who disagrees with Carey Blakely's choice. |
6 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Opponents of Carey Blakely's belief system ambush Carey Blakely. |
7 |
42 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Spend time with an alien race. Gain a contact. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Accused of a crime. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
Victim of a crime. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
91 |
Victim of a crime. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
96 |
Victim of a crime. |
22 |
97 |
Aging Crisis. Owe 20,000 for medical bills. |