Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Chris Kelly's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Chris Kelly inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Chris Kelly do not know what happened to Chris Kelly. There is a gap in Chris Kelly's memory. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
36 |
Chris Kelly run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Citizen (Colonist). |
7 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Citizen (Colonist). |
8 |
44 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Citizen (Colonist) rank 1. |
9 |
44 |
Continued as Citizen (Colonist). |
9 |
47 |
Good fortune |
9 |
48 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Continued as Citizen (Colonist). |
10 |
49 |
A revolution, attack or other unusual event throws Chris Kelly's life into chaos, forcing Chris Kelly to leave the planet. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
50 |
Chris Kelly refused an offer of inducements to betray Chris Kelly's faith. Gain 2 enemies. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Continued as Believer (Mainstream Believer). |
12 |
56 |
Chris Kelly is chosen to represent Chris Kelly's faith in a vid show or other highly public forum. |
12 |
57 |
Forced to muster out. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Retired. |
13 |
58 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
93 |
Birth or Death involving a family member or close friend. |
22 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |
22 |
97 |
Gained a contact. |
23 |
97 |
Aging Crisis. Owe 50,000 for medical bills. |