Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
29 |
Advanced training in a specialist field |
4 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Voluntarily left Star Marine |
5 |
32 |
Failed to qualify for Infantry (Army). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
37 |
Dalton Fallow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dalton Fallow fail to help. Gain an Enemy. |
6 |
37 |
Dalton Fallow have no idea what happened to Dalton Fallow – they found Dalton Fallow's ship drifting on the fringes of friendly space. |
6 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Courier) with previous rank. |
7 |
40 |
Dalton Fallow discover a world, item or information of worth to the Imperium. |
7 |
43 |
Promoted to Scout (Courier) rank 2. |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Dalton Fallow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dalton Fallow fail to help. Gain an Enemy. |
8 |
45 |
Dalton Fallow inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
47 |
Continued as Scout (Courier). |
9 |
51 |
Dalton Fallow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dalton Fallow fail to help. Gain an Enemy. |
9 |
51 |
Psychologically damaged by Dalton Fallow's time in the scouts. |
9 |
51 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
10 |
51 |
Continued as Scout (Courier). |
10 |
52 |
Dalton Fallow's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Scarred. Owe 5,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Birth or Death involving a family member or close friend. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
91 |
Gained a contact. |
20 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
94 |
Lightly injured, no permanent damage. Fully recovered. |
21 |
95 |
Aging Crisis. Owe 50,000 for medical bills. |