Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
21 |
Derek Bradley's ship is damaged, and Derek Bradley have to hitch-hike Derek Bradley's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Someone more charismatic but less devout than Derek Bradley has become Derek Bradley's superior. |
3 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
25 |
Continued as Believer (Missionary/Humanitarian). |
4 |
26 |
Derek Bradley retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Derek Bradley have been following false teachings! |
6 |
32 |
Failed to qualify for Explorer (Scout). |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
34 |
Offered job by a patron. Now owe him a favor. |
7 |
36 |
Failed to qualify for Broker (Merchant). |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Returned to Believer (Missionary/Humanitarian). |
8 |
41 |
Derek Bradley come into conflict with a splinter group Derek Bradley's own religion which maintains Derek Bradley's version is the wrong one. Gain 3 Rivals. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired. |
9 |
44 |
Moved to a new world. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
90 |
A new romantic starts. Gain an Ally. |
22 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |
22 |
96 |
A new romantic starts. Gain an Ally. |
23 |
97 |
Aging Crisis. Owe 10,000 for medical bills. |