Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Dueurr Ongngaeing's Contacts or Allies betrays Dueurr Ongngaeing, ending Dueurr Ongngaeing's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
24 |
Dueurr Ongngaeing is sent to a new community or parish to preach The Word among the poor. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
28 |
Dueurr Ongngaeing is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
28 |
Returned to Drifter (Barbarian). |
5 |
29 |
Dueurr Ongngaeing run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Failed to qualify for Line/Crew (Navy). |
6 |
29 |
Submitted to the draft. |
6 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
32 |
Dueurr Ongngaeing went above and beyond the call of duty. |
6 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
33 |
Continued as Agent (Law Enforcement). |
7 |
36 |
Established a network of contacts. Gain 2 contacts. |
7 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
37 |
Continued as Agent (Law Enforcement). |
8 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
40 |
Returned to Drifter (Barbarian). |
9 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
44 |
Continued as Drifter (Barbarian). |
10 |
45 |
Suffer from a life-threatening illness. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Retired. |
11 |
47 |
Birth or Death involving a family member or close friend. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Gained a contact. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
54 |
Good fortune. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Nearly killed. Owe 35,000 for medical bills. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
84 |
Gained a contact. |
21 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
88 |
Gained a contact. |
22 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |
22 |
92 |
A new romantic starts. Gain an Ally. |
23 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |
23 |
97 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
24 |
97 |
Aging Crisis. Owe 10,000 for medical bills. |