Retired Ingrate Elisha Gray  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 97 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 2 (-2) 10 (1)11112A
Fatalistic
 
Skills
Admin 1
Advocate 0
Art (Creative/Visual Media) 1
Athletics 0
Carouse 1
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Slug) 1
Gunner 0
Mechanic 0
Medic 0
Melee (Grapple) 1
Pilot 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Agent Law Enforcement Sergeant23
Scout Explorer Scout12
Noble Dilettante Ingrate34
Believer Holy Warrior Fighter12
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Allison Babington Contact 1 1 0 3 Solomani, Imperium (F/18)
Golden Eade Contact 2 1 1 5 Ne Kraeda ren Kelva (M/32)
Golden Eade’s relationships have begun to affect the character.
Patsy Vasquez Contact 1 1 1 4 Yilean (F/18)
Estella Cause Contact 1 0 3 1 Zaris (F/53)
Florine Enright Ally 1 0 2 1 Solomani, Imperium (F/69)
Rosanna Langhorne Ally 4 0 2 3 Sydite (F/50)
Isiah McDonald Ally 4 0 1 3 Solomani, Imperium (M/36)
Isiah McDonald gained influence with the character’s assistance.
Tomas Rouse Ally 2 0 3 5 Libert (M/39)
Marlene Alardice Contact 0 1 1 2 Solomani, Imperium (F/62)
Marlene Alardice’s relationships have begun to affect the character.
Patrick Stewart Rival 0 0 0 4 Solomani, Imperium (M/53)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 21 Failed to qualify for Field Researcher (Scholar).
2 21 Submitted to the draft.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Established a network of contacts. Gain 2 contacts.
2 25 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 25 Continued as Agent (Law Enforcement).
3 26 Established a network of contacts. Gain 2 contacts.
3 29 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 29 Continued as Agent (Law Enforcement).
4 33 A new romantic starts. Gain an Ally.
4 33 Forced to muster out.
5 33 Became a Scout (Explorer).
5 34 Perform an exemplary service for the scouts.
5 37 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 37 Continued as Scout (Explorer).
6 40 Elisha Gray have no idea what happened to Elisha Gray – they found Elisha Gray's ship drifting on the fringes of friendly space.
7 40 Became a Noble (Dilettante) with the new title Wastrel.
7 41 Elisha Gray make an alliance with a powerful and charismatic noble, who becomes an Ally.
7 44 Promoted to Noble (Dilettante) rank 1.
8 44 Continued as Noble (Dilettante).
8 48 time as a ruler or playboy gives Elisha Gray a wide range of experiences.
8 48 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
9 48 Continued as Noble (Dilettante).
9 50 Elisha Gray efforts do not go unnoticed by the Imperium.
9 52 Promoted to Noble (Dilettante) rank 3.
10 52 Continued as Noble (Dilettante).
10 53 Inherit a gift from a rich relative.
10 56 Forced to muster out.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Holy Warrior) with the new title Hopeful.
11 60 A notable academic consults with Elisha Gray about a publication or documentary he is working on. Gain a Contact in academia.
11 60 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Continued as Believer (Holy Warrior).
12 63 Opponents of Elisha Gray's belief system ambush Elisha Gray.
12 63 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Retired.
13 66 Moved to a new world.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 69 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 75 Good fortune.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 76 Birth or Death involving a family member or close friend.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 80 A new romantic starts. Gain an Ally.
18 83 Aging Crisis. Owe 50,000 for medical bills.
18 85 Betrayal. Convert an Ally into a Rival or Enemy.
19 87 Aging Crisis. Owe 60,000 for medical bills.
19 88 Accused of a crime.
20 91 Aging Crisis. Owe 40,000 for medical bills.
20 92 Good fortune.
21 95 Aging Crisis. Owe 10,000 for medical bills.
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