Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Scout (Explorer). |
4 |
29 |
Psychologically damaged by Elton Steeves 's time in the scouts. |
5 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
32 |
On the front lines of a planetary assault and occupation. |
5 |
33 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
33 |
Continued as Marine (Ground Assault). |
6 |
34 |
A mission goes wrong; Elton Steeves and several others are captured and mistreated by the enemy. Gain Elton Steeves 's jailer as an Enemy. |
7 |
34 |
Failed to qualify for Scientist (Scholar). |
7 |
34 |
Became a Drifter (Scavenger). |
7 |
36 |
Suffer from a life-threatening illness. |
8 |
36 |
Became a Scholar (Scientist). |
8 |
40 |
Caught cheating in some fashion, advancing Elton Steeves 's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
40 |
A disaster or war strikes. |
8 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
The planetary government interferes with Elton Steeves 's research for political or religious reasons. Elton Steeves continue working secretely. |
8 |
40 |
Gain an Enemy |
8 |
40 |
Promoted to Scholar (Scientist) rank 1. |
9 |
40 |
Voluntarily left Scientist |
9 |
40 |
Returned to Merchant (Merchant Marine). |
9 |
41 |
Gained a contact. |
9 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Merchant (Merchant Marine). |
10 |
47 |
Make an unexpected connection outside Elton Steeves 's normal circles. Gain a Contact. |
10 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Continued as Merchant (Merchant Marine). |
11 |
50 |
Embroiled in legal trouble. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Continued as Merchant (Merchant Marine). |
13 |
57 |
Make an unexpected connection outside Elton Steeves 's normal circles. Gain a Contact. |
13 |
60 |
Forced to muster out. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
63 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
Continued as Believer (Holy Warrior). |
15 |
66 |
Opponents of Elton Steeves 's belief system ambush Elton Steeves . |
15 |
66 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
66 |
Retired. |
16 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
85 |
Find Ancient Technology. |
21 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |
22 |
92 |
A new romantic starts. Gain an Ally. |
23 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |