Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Erick Cadden spend months in the dangerous criminal underworld. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
29 |
Erick Cadden spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
32 |
Involved in a feud with a rival criminal organization. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
36 |
Involved in the planning of an impressive heist. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
39 |
Lost eye or limb. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Erick Cadden faith is shaken. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Erick Cadden come into conflict with a splinter group Erick Cadden's own religion which maintains Erick Cadden's version is the wrong one. Gain 2 Rivals. |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
56 |
Erick Cadden retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Mainstream Believer). |
12 |
60 |
Opponents of Erick Cadden's belief system ambush Erick Cadden. |
12 |
60 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
89 |
Gained a contact. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
96 |
Moved to a new world. |
22 |
96 |
Aging Crisis. Owe 40,000 for medical bills. |