Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Essie Gleeson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
29 |
Became a Entertainer (Journalist). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
33 |
Continued as Entertainer (Journalist). |
5 |
35 |
Expose or are involved in a scandal of some sort. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Given advanced training in a specialist field |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Make an unexpected connection outside Essie Gleeson's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Spend time with an alien race. Gain a contact. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A sudden war destroys Essie Gleeson's trade routes and contacts, forcing Essie Gleeson to flee that region of space. |
11 |
57 |
Gain rebels as Enemy |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
A notable academic consults with Essie Gleeson about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Essie Gleeson faith enjoys an explosion of popularity largely thanks to Essie Gleeson's efforts. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Essie Gleeson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Opponents of Essie Gleeson's belief system ambush Essie Gleeson. |
15 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
76 |
Gained a contact. |
16 |
77 |
Forced to muster out. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Retired. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Accused of a crime. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
93 |
Good fortune. |
21 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
96 |
Moved to a new world. |
22 |
97 |
Aging Crisis. Owe 40,000 for medical bills. |