Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Grace Welter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Merchant (Free Trader). |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
25 |
A good deal ensures Grace Welter is living the high life for a few years. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
31 |
A sudden war destroys Grace Welter's trade routes and contacts, forcing Grace Welter to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Became a Entertainer (Performer). |
7 |
41 |
Refused to criticise a questionable political leader on Grace Welter's homeworld. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
45 |
One of Grace Welter's pieces of art is stolen, and the investigation brings Grace Welter into the criminal underworld. |
8 |
47 |
Promoted to Entertainer (Performer) rank 1. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
48 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
9 |
51 |
Promoted to Entertainer (Performer) rank 2. |
10 |
51 |
Continued as Entertainer (Performer). |
10 |
53 |
One of Grace Welter's pieces of art is stolen, and the investigation brings Grace Welter into the criminal underworld. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Opponents of Grace Welter's belief system ambush Grace Welter. |
11 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired. |
12 |
59 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Birth or Death involving a family member or close friend. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
90 |
Gained a contact. |
21 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
94 |
Gained a contact. |
22 |
97 |
Aging Crisis. Owe 60,000 for medical bills. |