Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
33 |
Gust Cox survey an alien world. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
40 |
Gust Cox's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
41 |
Gust Cox discover a world, item or information of worth to the Imperium. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Scout (Surveyor) rank 2. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
46 |
Gust Cox's ship is damaged, and Gust Cox have to hitch-hike Gust Cox's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 3 Contacts. Gain 3 Enemies. |
9 |
46 |
Became a Citizen (Corporate). |
9 |
47 |
Gust Cox rise to a position of power in Gust Cox's colony or corporation. |
9 |
50 |
Promoted to Citizen (Corporate) rank 1. |
10 |
50 |
Voluntarily left Corporate |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
51 |
Find valuable salvage. |
10 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
58 |
Suffer from a life-threatening illness. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
61 |
Gust Cox is sent to a new community or parish to preach The Word among the poor. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
64 |
Gust Cox is chosen to represent Gust Cox's faith in a vid show or other highly public forum. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
A notable academic consults with Gust Cox about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
71 |
Gust Cox is sent to a new community or parish to preach The Word among the poor. |
15 |
74 |
Forced to muster out. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Retired. |
16 |
78 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Good fortune. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
92 |
A new romantic starts. Gain an Ally. |
21 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |