Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Commanding officer takes an interest in Harper Carnall's career. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Surrounded and outnumbered by the enemy, Harper Carnall hold out until relief arrives. |
3 |
30 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Advanced training in a specialist field |
4 |
34 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
35 |
Unit is slaughtered in a disastrous battle, for which Harper Carnall blame Harper Carnall's commander. Gain commander as Enemy. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Spend time with an alien race. Gain a contact. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
An investigation takes on a dangerous turn. |
7 |
40 |
Hard times caused by a lack of interstellar trade costs Harper Carnall's job. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Established a network of contacts. Gain 1 contacts. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Harper Carnall went above and beyond the call of duty. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Advanced training in a specialist field. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
59 |
Harper Carnall's work ends up coming home with Harper Carnall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Harper Carnall secretly provide religious rites for a dying leader or noble, although they do not share Harper Carnall's faith. Gain an Ally in the family and a Rival who disagrees with Harper Carnall's choice. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Harper Carnall accepted an offer of inducements to betray Harper Carnall's faith. Gain 910,000 in cash. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Retired. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
95 |
Aging Crisis. Owe 40,000 for medical bills. |