Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
30 |
Gain Enemy if Ignatius Hunter don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Rogue (Thief). |
4 |
34 |
Arrested and charged. |
4 |
34 |
Hired a lawyer to beat the charges. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Backstab a fellow rogue for personal gain. |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
45 |
Ignatius Hunter spend months in the dangerous criminal underworld. |
7 |
46 |
Promoted to Rogue (Thief) rank 2. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
49 |
A crime lord considers Ignatius Hunter his protégé. |
8 |
50 |
Promoted to Rogue (Thief) rank 3. |
9 |
50 |
Continued as Rogue (Thief). |
9 |
53 |
Arrested and charged. |
9 |
53 |
Hired a lawyer to beat the charges. |
9 |
54 |
Promoted to Rogue (Thief) rank 4. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Merchant (Broker). |
10 |
55 |
A series of bad deals and decisions force Ignatius Hunter into bankruptcy. Ignatius Hunter salvages what Ignatius Hunter can. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Birth or Death involving a family member or close friend. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
91 |
Nearly killed. Owe 30,000 for medical bills. |
20 |
91 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
94 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
95 |
Aging Crisis. Owe 60,000 for medical bills. |