Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Irving Silva's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Attempted a risky adventure and was injured. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
34 |
Nearly killed. Owe 25,000 for medical bills. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Gain Enemy if Irving Silva don't already have one. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Artist (Entertainer). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Make an unexpected connection outside Irving Silva's normal circles. Gain a Contact. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Embroiled in legal trouble. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Make an unexpected connection outside Irving Silva's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Gained a contact. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
A series of bad deals and decisions force Irving Silva into bankruptcy. Irving Silva salvages what Irving Silva can. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
Irving Silva refused an offer of inducements to betray Irving Silva's faith. Gain 6 enemies. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Voluntarily left Mainstream Believer |
14 |
65 |
Retired. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
93 |
Moved to a new world. |
21 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
94 |
A new romantic starts. Gain an Ally. |
22 |
97 |
Aging Crisis. Owe 50,000 for medical bills. |