Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
22 |
Gain a patron in the arts. Gain an Ally |
2 |
24 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
24 |
Continued as Entertainer (Journalist). |
3 |
26 |
Jesse Risewell is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Amnesia. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Rewarded for a successful mission. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Jesse Risewell went above and beyond the call of duty. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Jesse Risewell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
44 |
Jesse Risewell accepted an offer of inducements to betray Jesse Risewell's faith. Gain 690,000 in cash. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Became a Drifter (Barbarian). |
10 |
48 |
Suffer from a life-threatening illness. |
11 |
48 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
50 |
Jesse Risewell have been following false teachings! |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Retired. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Moved to a new world. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
79 |
Victim of a crime. |
20 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
85 |
Gained a contact. |
21 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
90 |
Victim of a crime. |
22 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
22 |
93 |
Betrayal. Convert an Ally into a Rival or Enemy. |
23 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |