Retired Sublieutenant Johnny Morvell  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 97 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 1 (-2) 1 (-2)111911
Faded, Dogmatic, Confident Posture
 
Skills
Athletics 0
Carouse 1
Deception 2
Diplomat 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 3
Medic 1
Melee (Blade) 1
Persuade 4
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class23
Navy Engineer/Gunner Sublieutenant2 / 23
Agent Intelligence Agent12
Believer Missionary/Humanitarian Project Leader35
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Chester Myers Contact 3 0 1 2 Trexen (M/32)
Chester Myers gains in influence.
Norine Elliott Rival 1 1 3 2 Darrian, Imperium (F/63)
Relationship redefined. Contact becomes an rival.
Judd Read Ally 3 0 0 0 Luriani (M/43)
Clayton Turner Ally 1 1 0 0 Zaris (M/61)
Clayton Turner was ruined by misfortune caused by the character.
Gertrude Steen Ally 2 0 4 1 Darrian, Imperium (M/40)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Johnny Morvell join a gambling circle on board.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 29 Advanced training in a specialist field.
4 30 Attempted to change assignments.
4 30 Switched to Navy (Engineer/Gunner) with previous rank.
4 33 Advanced training in a specialist field.
4 34 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 34 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
5 34 Continued as Navy (Engineer/Gunner).
5 37 Advanced training in a specialist field.
6 38 Continued as Navy (Engineer/Gunner).
6 39 Lost eye or limb.
7 39 Became a Agent (Intelligence).
7 40 Established a network of contacts. Gain 1 contacts.
7 43 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
8 43 Continued as Agent (Intelligence).
8 44 Hard times caused by a lack of interstellar trade costs Johnny Morvell's job.
9 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Johnny Morvell is chosen to represent Johnny Morvell's faith in a vid show or other highly public forum.
10 48 Continued as Believer (Missionary/Humanitarian).
10 51 Johnny Morvell is chosen to represent Johnny Morvell's faith in a vid show or other highly public forum.
10 52 Forced to continue current assignment.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Believer (Missionary/Humanitarian).
11 55 Johnny Morvell retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 59 Someone more charismatic but less devout than Johnny Morvell has become Johnny Morvell's superior.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 64 Johnny Morvell faith enjoys an explosion of popularity largely thanks to Johnny Morvell's efforts.
13 64 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Retired.
14 65 Gained a contact.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 72 Severely injured. Fully recovered. Owe 5,000 for medical bills.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 74 Moved to a new world.
17 76 Aging Crisis. Owe 30,000 for medical bills.
17 80 Good fortune.
18 80 Aging Crisis. Owe 50,000 for medical bills.
18 82 A new romantic starts. Gain an Ally.
19 84 Aging Crisis. Owe 20,000 for medical bills.
19 88 Good fortune.
20 88 Aging Crisis. Owe 10,000 for medical bills.
20 92 A new romantic starts. Gain an Ally.
21 92 Aging Crisis. Owe 30,000 for medical bills.
21 95 A new romantic starts. Gain an Ally.
22 96 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙