Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Lynn Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
43 |
One of Lynn Askew's pieces of art is stolen, and the investigation brings Lynn Askew into the criminal underworld. |
7 |
43 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
43 |
Continued as Entertainer (Journalist). |
8 |
45 |
Public opinion turns on Lynn Askew. |
9 |
45 |
Returned to Drifter (Wanderer). |
9 |
47 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Lynn Askew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Continued as Believer (Holy Warrior). |
11 |
52 |
Opponents of Lynn Askew's belief system ambush Lynn Askew. |
11 |
52 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
77 |
Find an Alien Artifact. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
86 |
A new romantic starts. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
89 |
Moved to a new world. |
22 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |
22 |
96 |
A new romantic starts. Gain an Ally. |
23 |
96 |
Aging Crisis. Owe 30,000 for medical bills. |