Retired Project Leader Mario Andrew  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 97 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 5 (-1)111B85
Lazy
 
Skills
Animals 0
Astrogation 0
Deception 1
Diplomat 1
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 0
Medic 1
Melee (Bludgeon) 1
Melee (Fencing) 1
Melee (Unarmed) 1
Pilot 0
Profession (Worker/Armourer) 1
Profession (Hostile Environment/High-G) 1
Science (Social Sciences/Belief) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Citizen Worker Technician36
Believer Missionary/Humanitarian Project Leader34
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Ellen Ramirez Enemy 0 2 0 0 Happrhani (F/35)
Benjiman Weakman Enemy 0 4 1 2 Darmine (M/51)
Benjiman Weakman is particularly unusual, such as an artificial intelligence or very alien being.
Myrtie Bennett Rival 0 3 1 2 Halka (F/32)
Relationship becomes more moderate. Enemy becomes a rival.
Ova Nevil Enemy 0 3 1 5 Darrian, Imperium (F/12)
Cameron Labey Enemy 0 2 2 0 Azhanti (M/64)
Vena Bilton Enemy 0 2 4 0 Darrian, Imperium (F/20)
Dwayne Hoddle Ally 2 0 0 0 Trexen (M/22)
Elton Walsh Contact 1 1 1 4 Darrian, Imperium (M/12)
Atha Clements Ally 2 0 1 3 Dynchia, Imperium (F/62)
Gabe Anderson Ally 4 0 0 0 Tapazmal (M/67)
Ousgvinggnueoez Ueghghiz Gvollkegh Ally 3 0 1 0 Vargr, Imperium (M/26)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Injured. Fully recovered. Owe 2,500 for medical bills.
2 21 Became a Citizen (Worker).
2 22 Advanced training in a specialist field.
3 25 Continued as Citizen (Worker).
3 26 Advanced training in a specialist field.
3 29 Promoted to Citizen (Worker) rank 1.
4 29 Continued as Citizen (Worker).
4 32 Advanced training in a specialist field.
4 33 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 33 Continued as Citizen (Worker).
5 35 Mario Andrew gain experience in a technical field as a computer operator or surveyor.
6 37 Continued as Citizen (Worker).
6 39 Mario Andrew learn something Mario Andrew should not have – a corporate secret, a political scandal – which Mario Andrew can profit from illegally.
6 41 Promoted to Citizen (Worker) rank 3.
7 41 Continued as Citizen (Worker).
7 43 Severely injured. Fully recovered. Owe 5,000 for medical bills.
8 43 Aging Crisis. Owe 40,000 for medical bills.
8 43 Retired at age 43.
8 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 47 Mario Andrew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 47 Aging Crisis. Owe 60,000 for medical bills.
9 47 Continued as Believer (Missionary/Humanitarian).
9 48 Mario Andrew refused an offer of inducements to betray Mario Andrew's faith. Gain 5 enemies.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Continued as Believer (Missionary/Humanitarian).
10 53 Moved to a new world.
10 55 Forced to continue current assignment.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Continued as Believer (Missionary/Humanitarian).
11 57 Opponents of Mario Andrew's belief system ambush Mario Andrew.
11 57 Severely injured. Fully recovered. Owe 25,000 for medical bills.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired.
12 59 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 63 Gained a contact.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 66 Birth or Death involving a family member or close friend.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 73 Moved to a new world.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 76 Good fortune.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 81 Aging Crisis. Owe 10,000 for medical bills.
18 82 Moved to a new world.
19 85 Aging Crisis. Owe 10,000 for medical bills.
19 89 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 89 Aging Crisis. Owe 40,000 for medical bills.
20 90 Birth or Death involving a family member or close friend.
21 93 Aging Crisis. Owe 40,000 for medical bills.
21 97 A new romantic starts. Gain an Ally.
22 97 Aging Crisis. Owe 10,000 for medical bills.
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