Retired Admiral Mortimer Terry  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 97 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 10 (1)11155A
Always looks tired
 
Skills
Admin 2
Astrogation 0
Diplomat 2
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Gun Combat 0
Gunner (Turret) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 2
Melee (Blade) 1
Navigation 1
Persuade 2
Pilot 0
Profession (Colonist) 0
Science (Physical Sciences) 0
Streetwise 0
Survival 2
Tactics (Military) 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Explorer Scout24
Navy Line/Crew Admiral6 / 08
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Fletcher Garrett Rival 0 1 0 1 Ziadd (M/52)
Fletcher Garrett fell on hard times.
Laura Gardiner Contact 0 6 0 2 Ziadd (F/33)
Very bad falling out.
Forest Fox Rival 1 2 2 4 Yilean (M/27)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 25 When dealing with an alien race, Mortimer Terry botch an opportunity to gather extra intelligence about them.
2 25 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 26 Promoted to Scout (Explorer) rank 2.
3 26 Continued as Scout (Explorer).
3 27 Mortimer Terry's ship is ambushed by enemy vessels. Mortimer Terry successfully ran to the jump point.
4 30 Continued as Scout (Explorer).
4 33 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5 33 Became a Navy (Line/Crew) with the new title Crewman.
5 36 Advanced training in a specialist field.
5 37 Commissioned in Navy (Line/Crew) with the new title Ensign.
6 37 Continued as Navy (Line/Crew).
6 40 Refuse to abuse Mortimer Terry's position for profit.
6 41 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
7 41 Continued as Navy (Line/Crew).
7 45 Advanced training in a specialist field.
8 45 Attempted to change assignments.
8 45 Failed to qualify for Engineer/Gunner (Navy).
8 45 Continued as Navy (Line/Crew).
8 49 Commanding officer takes an interest in Mortimer Terry's career.
8 49 Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant.
9 49 Attempted to change assignments.
9 49 Failed to qualify for Flight (Navy).
9 49 Continued as Navy (Line/Crew).
9 51 Vessel participates in a diplomatic mission.
9 51 Gain a contact.
9 53 Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander.
10 53 Continued as Navy (Line/Crew).
10 56 Advanced training in a specialist field.
10 57 Promoted to Navy (Line/Crew) officer rank 5 with the new title Captain.
11 57 Continued as Navy (Line/Crew).
11 61 Advanced training in a specialist field.
11 61 Promoted to Navy (Line/Crew) officer rank 6 with the new title Admiral.
12 61 Continued as Navy (Line/Crew).
12 65 Vessel participates in a diplomatic mission.
12 65 Forced to muster out.
13 65 Failed to qualify for Merchant Academy.
13 65 Became a Drifter (Scavenger).
13 67 Suffer from a life-threatening illness.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Retired at age 67.
14 67 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 71 Mortimer Terry is sent to a new community or parish to preach The Word among the poor.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 71 Continued as Believer (Missionary/Humanitarian).
15 72 Mortimer Terry is chosen to represent Mortimer Terry's faith in a vid show or other highly public forum.
15 75 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
16 75 Aging Crisis. Owe 30,000 for medical bills.
16 75 Voluntarily left Missionary/Humanitarian
16 75 Retired.
16 78 Lightly injured, no permanent damage. Fully recovered.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 83 Aging Crisis. Owe 30,000 for medical bills.
18 87 Gained a contact.
19 87 Aging Crisis. Owe 60,000 for medical bills.
19 89 A romantic relationship ends badly. Gain a Rival or Enemy.
20 91 Aging Crisis. Owe 50,000 for medical bills.
20 93 Victim of a crime.
21 95 Aging Crisis. Owe 60,000 for medical bills.
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