Retired Project Worker Okey Mcabe  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 97 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 1 (-2)111821
Boisterous, Whimsical, Guilty
 
Skills
Admin 2
Astrogation 0
Athletics 0
Broker 1
Carouse 1
Deception 2
Diplomat 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Pilot (Spacecraft) 2
Profession (Colonist) 0
Stealth 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Wanderer 01
Scout Courier Scout14
Merchant Broker 13
Rogue Thief 13
Believer Missionary/Humanitarian Project Worker13
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Linda Nicol Rival 1 3 1 1 Happrhani (F/43)
Jordan Dabs Ally 2 0 1 1 Swanfeh (M/42)
Gordon Lawson Rival 0 3 1 1 Swanfeh (M/54)
Bernie McRae Enemy 0 4 1 0 Humaniti (M/15)
Bernie McRae is found or reported dead.
Doyle Burns Ally 2 0 2 6 Swanfeh (M/37)
Doyle Burns gained influence with the character’s assistance.
Wilmer Bennett Contact 2 1 1 1 Cassilldan (M/67)
Wilmer Bennett is in desperate trouble and could use the character’s help.
Atha Lowe Ally 2 0 3 0 Dynchia (F/31)
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Okey Mcabe inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 21 Failed to qualify for Engineer/Gunner (Navy).
2 21 Became a Drifter (Wanderer).
2 24 Suffer from a life-threatening illness.
3 24 Switched to Scout (Courier) with previous rank.
3 26 A new romantic starts. Gain an Ally.
4 28 Continued as Scout (Courier).
4 29 When dealing with an alien race, Okey Mcabe botch an opportunity to gather extra intelligence about them.
4 29 Okey Mcabe inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 32 Continued as Scout (Courier).
5 36 Okey Mcabe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Okey Mcabe fail to help. Gain an Enemy.
5 36 Psychologically damaged by Okey Mcabe's time in the scouts.
6 36 Continued as Scout (Courier).
6 40 Spend several years jumping from world to world in Okey Mcabe's scout ship.
6 40 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 40 Voluntarily left Courier
7 40 Became a Merchant (Broker).
7 41 A new romantic starts. Gain an Ally.
7 44 Promoted to Merchant (Broker) rank 1.
8 44 Continued as Merchant (Broker).
8 45 A good deal ensures Okey Mcabe is living the high life for a few years.
9 48 Continued as Merchant (Broker).
9 49 Imperial trade restrictions force Okey Mcabe out of business.
10 49 Became a Rogue (Thief).
10 52 A crime lord considers Okey Mcabe his protégé.
10 53 Promoted to Rogue (Thief) rank 1.
11 53 Continued as Rogue (Thief).
11 57 Involved in a feud with a rival criminal organization.
11 57 Scarred. Owe 2,500 for medical bills.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Rogue (Thief).
12 60 Involved in the planning of an impressive heist.
12 61 Forced to muster out.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 62 Okey Mcabe retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Continued as Believer (Missionary/Humanitarian).
14 66 Okey Mcabe is sent to a new community or parish to preach The Word among the poor.
14 69 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 69 Continued as Believer (Missionary/Humanitarian).
15 71 Okey Mcabe refuse to secretly provide religious rites for a dying leader or noble, because they do not share Okey Mcabe's faith.
15 73 Forced to muster out.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 73 Retired.
16 74 Gained a contact.
17 77 Aging Crisis. Owe 20,000 for medical bills.
17 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 81 Aging Crisis. Owe 50,000 for medical bills.
18 85 A romantic relationship ends badly. Gain a Rival or Enemy.
19 85 Aging Crisis. Owe 50,000 for medical bills.
19 88 A romantic relationship ends badly. Gain a Rival or Enemy.
20 89 Aging Crisis. Owe 20,000 for medical bills.
20 93 Scarred. Fully recovered. Owe 10,000 for medical bills.
21 93 Aging Crisis. Owe 40,000 for medical bills.
21 96 Severely injured. Owe 10,000 for medical bills.
22 97 Aging Crisis. Owe 20,000 for medical bills.
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