Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
28 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Became a Merchant (Free Trader). |
3 |
31 |
Embroiled in legal trouble. |
4 |
34 |
Continued as Merchant (Free Trader). |
4 |
35 |
Make an unexpected connection outside Randy Watts's normal circles. Gain a Contact. |
4 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
38 |
Continued as Merchant (Free Trader). |
5 |
40 |
Randy Watts's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
40 |
Failed to qualify for Explorer (Scout). |
6 |
40 |
Switched to Drifter (Wanderer). |
6 |
44 |
Randy Watts do not know what happened to Randy Watts. There is a gap in Randy Watts's memory. |
7 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
47 |
Randy Watts is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
48 |
Continued as Believer (Mainstream Believer). |
8 |
51 |
Randy Watts retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
52 |
Retired at age 52. |
9 |
52 |
Continued as Believer (Mainstream Believer). |
9 |
55 |
Randy Watts faith enjoys an explosion of popularity largely thanks to Randy Watts's efforts. |
9 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
56 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
56 |
Continued as Believer (Mainstream Believer). |
10 |
58 |
Randy Watts is chosen to represent Randy Watts's faith in a vid show or other highly public forum. |
10 |
60 |
Forced to muster out. |
11 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
Retired. |
11 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
70 |
Good fortune. |
14 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
74 |
Moved to a new world. |
15 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
79 |
Moved to a new world. |
16 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
81 |
Birth or Death involving a family member or close friend. |
17 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
94 |
Good fortune. |
20 |
96 |
Aging Crisis. Owe 20,000 for medical bills. |