Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Raymond Fleming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
20 |
Entered Military Academy(Army Academy) |
2 |
21 |
Spent the college years partying. |
2 |
23 |
Dropped out of military academy. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
25 |
Raymond Fleming is sent to a new community or parish to preach The Word among the poor. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
27 |
Voluntarily left Mainstream Believer |
4 |
27 |
Became a Rogue (Thief). |
4 |
29 |
Raymond Fleming spend months in the dangerous criminal underworld. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
34 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Continued as Rogue (Thief). |
6 |
36 |
Involved in a gambling ring. |
7 |
39 |
Continued as Rogue (Thief). |
7 |
40 |
Gained a contact. |
7 |
43 |
Promoted to Rogue (Thief) rank 2. |
8 |
43 |
Continued as Rogue (Thief). |
8 |
44 |
Involved in a gambling ring. |
8 |
47 |
Promoted to Rogue (Thief) rank 3. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Enforcer (Rogue). |
9 |
47 |
Continued as Rogue (Thief). |
9 |
49 |
Raymond Fleming spend months in the dangerous criminal underworld. |
9 |
51 |
Promoted to Rogue (Thief) rank 4. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Enforcer (Rogue). |
10 |
51 |
Continued as Rogue (Thief). |
10 |
55 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
11 |
55 |
Became a Scout (Surveyor). |
11 |
57 |
When dealing with an alien race, Raymond Fleming botch an opportunity to gather extra intelligence about them. |
11 |
57 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
59 |
Voluntarily left Surveyor |
12 |
59 |
Failed to qualify for Free Trader (Merchant). |
12 |
59 |
Became a Drifter (Scavenger). |
12 |
60 |
Raymond Fleming do not know what happened to Raymond Fleming. There is a gap in Raymond Fleming's memory. |
13 |
60 |
Failed to qualify for Corporate (Citizen). |
13 |
60 |
Switched to Drifter (Wanderer). |
13 |
64 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Retired at age 64. |
14 |
64 |
Retired. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Birth or Death involving a family member or close friend. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
91 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
93 |
Lightly injured, no permanent damage. Fully recovered. |
22 |
96 |
Aging Crisis. Owe 40,000 for medical bills. |