Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Ross Candy have no idea what happened to Ross Candy – they found Ross Candy's ship drifting on the fringes of friendly space. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Ross Candy is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
22 |
Failed to qualify for Scientist (Scholar). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Continued as Navy (Flight). |
3 |
24 |
Special assignment or duty on board ship. |
3 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
26 |
Continued as Navy (Flight). |
4 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
30 |
Continued as Navy (Flight). |
5 |
32 |
Vessel participates in a notable military engagement. |
5 |
34 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
34 |
Continued as Navy (Flight). |
6 |
36 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Switched to Scout (Courier) with previous rank. |
7 |
41 |
Ross Candy survey an alien world. |
8 |
42 |
Voluntarily left Courier |
8 |
42 |
Became a Agent (Intelligence). |
8 |
44 |
Hard times caused by a lack of interstellar trade costs Ross Candy's job. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
A notable academic consults with Ross Candy about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Ross Candy secretly provide religious rites for a dying leader or noble, although they do not share Ross Candy's faith. Gain an Ally in the family and a Rival who disagrees with Ross Candy's choice. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Ross Candy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Entered Merchant Academy with the Shipboard curriculum. |
12 |
60 |
A prank goes horribly wrong. Gain a Rival. |
12 |
60 |
Dropped out of the merchant academy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Ross Candy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Voluntarily left Missionary/Humanitarian |
14 |
64 |
Retired. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Find an Alien Artifact. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
91 |
Gained a contact. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
94 |
Lightly injured, no permanent damage. Fully recovered. |
22 |
96 |
Aging Crisis. Owe 50,000 for medical bills. |