Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Stewart Gregory's ship is damaged, and Stewart Gregory have to hitch-hike Stewart Gregory's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Attempted a risky adventure and was sent to prison. |
5 |
31 |
Became a Prisoner (Thug). |
5 |
32 |
Disgraced. Word of Stewart Gregory's criminal past reaches Stewart Gregory's homeworld. |
6 |
35 |
Continued as Prisoner (Thug). |
6 |
36 |
Good Behaviour. |
6 |
39 |
Promoted to Prisoner (Thug) rank 1. |
6 |
39 |
Paroled from prison. |
7 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
42 |
War breaks out, triggering a mandatory draft. |
7 |
42 |
Fled from the draft. |
7 |
42 |
Dropped out of the merchant academy. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
46 |
Betrayed by a friend. One of Stewart Gregory's Contacts or Allies betrays Stewart Gregory, ending Stewart Gregory's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Gained a contact. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Stewart Gregory aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired. |
12 |
61 |
Victim of a crime. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
94 |
Aging Crisis. Owe 20,000 for medical bills. |