Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Merchant (Free Trader). |
2 |
27 |
A series of bad deals and decisions force Terry Toll into bankruptcy. Terry Toll salvages what Terry Toll can. |
3 |
27 |
Became a Entertainer (Performer). |
3 |
29 |
Terry Toll is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Terry Toll aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Betrayed by a friend. One of Terry Toll's Contacts or Allies betrays Terry Toll, ending Terry Toll's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
A new romantic starts. Gain an Ally. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Switched to Drifter (Scavenger). |
10 |
48 |
Encounter a Psionic institute. |
10 |
48 |
Tested for psionic powers |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Scavenger). |
11 |
54 |
Attempted a risky adventure and was wildly successful. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Returned to Believer (Holy Warrior). |
12 |
58 |
Terry Toll come into conflict with a splinter group Terry Toll's own religion which maintains Terry Toll's version is the wrong one. Gain 2 Rivals. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired. |
13 |
59 |
Accused of a crime. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
91 |
A new romantic starts. Gain an Ally. |
22 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |