Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
22 |
Entered Military Academy(Army Academy) |
2 |
26 |
Made lifelong friends. Gain 2 Allies. |
2 |
26 |
Graduated. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
29 |
Commanding officer takes an interest in Winston Dunn's career. |
3 |
30 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Advanced training in a specialist field |
4 |
34 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
5 |
34 |
Continued as Army (Army Support). |
5 |
36 |
Assigned to a planet with a hostile or wild environment. |
6 |
38 |
Continued as Army (Army Support). |
6 |
40 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
7 |
40 |
Switched to Citizen (Worker). |
7 |
43 |
Winston Dunn learn something Winston Dunn should not have – a corporate secret, a political scandal – which Winston Dunn can profit from illegally. |
7 |
43 |
Gain a criminal contact. |
8 |
44 |
Voluntarily left Worker |
8 |
44 |
Became a Scout (Courier). |
8 |
45 |
Winston Dunn's ship is damaged, and Winston Dunn have to hitch-hike Winston Dunn's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 5 Contacts. Gain 3 Enemies. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Gained a contact. |
11 |
54 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Accused of a crime. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
91 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
96 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
97 |
Aging Crisis. Owe 60,000 for medical bills. |