Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Drafted into Flight |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Carey Cowen join a gambling circle on board. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
38 |
Gained a contact. |
5 |
38 |
Commissioned in Navy (Flight) with the new title Ensign. |
5 |
38 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
6 |
38 |
Continued as Navy (Flight). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
7 |
42 |
Continued as Navy (Flight). |
7 |
44 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
8 |
44 |
Became a Agent (Intelligence). |
8 |
47 |
Given specialist training in vehicles. |
8 |
48 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
48 |
Continued as Agent (Intelligence). |
9 |
51 |
Go undercover to investigate an enemy. |
9 |
52 |
Carey Cowen rise to a position of power in Carey Cowen's colony or corporation. |
9 |
52 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Agent (Intelligence). |
10 |
53 |
Go undercover to investigate an enemy. |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
56 |
Promoted to Agent (Intelligence) rank 3. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Agent (Intelligence). |
11 |
57 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
61 |
Carey Cowen refuse to secretly provide religious rites for a dying leader or noble, because they do not share Carey Cowen's faith. |
12 |
61 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
63 |
Carey Cowen retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
65 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Holy Warrior). |
14 |
69 |
A notable academic consults with Carey Cowen about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
69 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Continued as Believer (Holy Warrior). |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
15 |
73 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |