Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Citizen (Worker). |
3 |
25 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Citizen (Worker) rank 1. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
31 |
Sigrid Watson learn something Sigrid Watson should not have – a corporate secret, a political scandal – which Sigrid Watson can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
36 |
Sigrid Watson learn something Sigrid Watson should not have – a corporate secret, a political scandal – which Sigrid Watson can profit from illegally. |
5 |
36 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Entered Merchant Academy with the Business curriculum. |
7 |
44 |
Study Gunner (Ortillery) as a hobby. |
7 |
44 |
Dropped out of the merchant academy. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
47 |
Sigrid Watson is rewarded for Sigrid Watson's diligence or cunning. |
8 |
48 |
Promoted to Citizen (Worker) rank 3. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
50 |
Political upheaval strikes Sigrid Watson's homeworld, and Sigrid Watson is caught up in the revolution. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
56 |
Sigrid Watson gain experience in a technical field as a computer operator or surveyor. |
10 |
56 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
11 |
56 |
Continued as Citizen (Worker). |
11 |
57 |
Sigrid Watson gain experience in a technical field as a computer operator or surveyor. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
62 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |