Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Augustine Silva don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Gain Enemy if Augustine Silva don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Citizen (Worker). |
5 |
36 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Citizen (Worker) rank 1. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
41 |
Augustine Silva learn something Augustine Silva should not have – a corporate secret, a political scandal – which Augustine Silva can profit from illegally. |
6 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
7 |
45 |
Promoted to Citizen (Worker) rank 3. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
49 |
A notable academic consults with Augustine Silva about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |