Retired 2nd Officer Otho Fallow  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 60 M 7 (0) 1 (-2) 3 (-1) 7 (0) 6 (0) 6 (0)713766
Humorous, Well-groomed beard, Supercilious
 
Skills
Admin 0
Astrogation 0
Athletics (Strength) 1
Broker 2
Drive 0
Electronics (Sensors) 2
Engineer (M-drive) 1
Engineer (Power) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 2
Medic 0
Pilot (Small Craft) 1
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier 02
Merchant Merchant Marine 2nd Officer46
Drifter Wanderer 01
Merchant Broker 12
 
Name Type Affinity Enmity Power Influence Species
Tom Fletcher Enemy 0 4 1 1 Libert (M/43)
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Perform an exemplary service for the scouts.
2 22 Continued as Scout (Courier).
2 26 Otho Fallow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Otho Fallow fail to help. Gain an Enemy.
2 26 Nearly killed. Owe 17,500 for medical bills.
2 26 Forced to muster out.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Given advanced training in a specialist field
4 30 Continued as Merchant (Merchant Marine).
4 33 Embroiled in legal trouble.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 36 A good deal ensures Otho Fallow is living the high life for a few years.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Voluntarily left Merchant Marine
6 38 Failed to qualify for Army Support (Army).
6 38 Submitted to the draft.
6 38 Continued as Merchant (Merchant Marine).
6 41 Otho Fallow's business or ship thrives.
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Embroiled in legal trouble.
7 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 50 A good deal ensures Otho Fallow is living the high life for a few years.
8 50 Forced to muster out.
9 50 Became a Drifter (Wanderer).
9 52 Betrayed by a friend. One of Otho Fallow's Contacts or Allies betrays Otho Fallow, ending Otho Fallow's career. That Contact or Ally becomes a Rival or Enemy.
10 52 Switched to Merchant (Broker).
10 56 Risk Otho Fallow's fortune on a possibility lucrative deal and win.
11 56 Continued as Merchant (Broker).
11 60 Otho Fallow's business or ship thrives.
11 60 Promoted to Merchant (Broker) rank 1.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 60 Retired at age 60.
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