Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Mark Peaton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Navy (Line/Crew). |
3 |
28 |
Vessel participates in a diplomatic mission. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Navy (Engineer/Gunner). |
4 |
31 |
Mark Peaton join a gambling circle on board. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Mark Peaton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Line/Crew (Navy). |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Mark Peaton is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
45 |
Mark Peaton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
48 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
49 |
Continued as Noble (Dilettante). |
9 |
53 |
Mark Peaton manipulate and charm Mark Peaton's way through high society. Gain a Rival and an Ally. |
9 |
53 |
Promoted to Noble (Dilettante) rank 1. |
10 |
53 |
Continued as Noble (Dilettante). |
10 |
57 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 |
57 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
11 |
57 |
Continued as Noble (Dilettante). |
11 |
60 |
Mark Peaton make an alliance with a powerful and charismatic noble, who becomes an Ally. |
11 |
61 |
Promoted to Noble (Dilettante) rank 3. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Noble (Dilettante). |
12 |
64 |
Inherit a gift from a rich relative. |
12 |
65 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Continued as Noble (Dilettante). |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
69 |
Forced to muster out. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
70 |
Mark Peaton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Continued as Believer (Mainstream Believer). |
15 |
75 |
Mark Peaton come into conflict with a splinter group Mark Peaton's own religion which maintains Mark Peaton's version is the wrong one. Gain 3 Rivals. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Retired. |
16 |
77 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
87 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |