Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Jewel Shapter faith is shaken. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Jewel Shapter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
34 |
Gain Enemy if Jewel Shapter don't already have one. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
A sudden war destroys Jewel Shapter's trade routes and contacts, forcing Jewel Shapter to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Jewel Shapter have been following false teachings! |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
43 |
Attacked by enemies and injured. |
8 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Gain Enemy if Jewel Shapter don't already have one. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Offered job by a patron. Now owe him a favor. |
9 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
47 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Jewel Shapter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |