Retired Initiate Lamar Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 83 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 5 (-1)111445
Attentive, Unsympathetic
 
Skills
Admin 0
Astrogation 2
Athletics 0
Drive 0
Electronics (Comms) 1
Gun Combat 0
Mechanic 1
Navigation 1
Pilot 0
Science (Social Sciences/Belief) 2
Science (Life Sciences/Psionicology) 1
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 05
Scout Explorer Scout13
Citizen Colonist 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 01
Believer Mainstream Believer Initiate12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Wa-keb Ally 3 0 1 4 Bwap (M/51)
Buena Gutierrez Ally 3 0 3 3 Iltharan (F/43)
Bruce Reid Contact 3 1 0 1 Iltharan (M/51)
Isobel Cooper Enemy 0 4 1 2 Tapazmal (F/37)
Lewis Ruth Enemy 1 3 3 5 Iltharan (M/45)
Relationship altered.
Okhssarrghrarr Akhgaeng Ally 4 0 0 2 Vargr, Imperium (M/57)
Okhssarrghrarr Akhgaeng has life-changing event that creates new responsibilities.
Isiah Silva Rival 2 3 5 3 Iltharan (M/51)
Isiah Silva gained influence with the character’s assistance.
Uskhus Goun Contact 2 1 2 0 Vargr, Imperium (M/71)
Uskhus Goun belongs to an unusual cultural or religious group.
Myrtis Keating Contact 0 1 3 3 Iltharan (F/77)
Annabell Jenkins Ally 1 0 2 2 Humaniti (F/31)
Annabell Jenkins gains in power and influence.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Spend several years jumping from world to world in Lamar Askew's scout ship.
2 22 Continued as Scout (Courier).
2 25 A new romantic starts. Gain an Ally.
3 26 Continued as Scout (Courier).
3 28 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Explorer) with previous rank.
4 34 Lamar Askew spend a great deal of time on the fringes of Charted Space.
4 34 Lamar Askew's ship is damaged, and Lamar Askew have to hitch-hike Lamar Askew's way back across the stars to the nearest scout base.
4 34 Gain 1 Contacts. Gain 2 Enemies.
5 34 Continued as Scout (Explorer).
5 36 Gained a contact.
5 38 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 38 Attempted to change assignments.
6 38 Returned to Scout (Courier).
6 42 Lamar Askew survey an alien world.
7 42 Continued as Scout (Courier).
7 44 Spend several years jumping from world to world in Lamar Askew's scout ship.
8 46 Attempted to change assignments.
8 46 Returned to Scout (Explorer).
8 48 Psychologically damaged by Lamar Askew's time in the scouts.
9 48 Became a Citizen (Colonist).
9 49 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 A notable academic consults with Lamar Askew about a publication or documentary he is working on. Gain a Contact in academia.
11 53 Voluntarily left Missionary/Humanitarian
11 53 Failed to qualify for Free Trader (Merchant).
11 53 Became a Drifter (Barbarian).
11 54 Betrayed by a friend. One of Lamar Askew's Contacts or Allies betrays Lamar Askew, ending Lamar Askew's career. That Contact or Ally becomes a Rival or Enemy.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 54 Retired at age 54.
12 54 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 57 Lamar Askew secretly provide religious rites for a dying leader or noble, although they do not share Lamar Askew's faith. Gain an Ally in the family and a Rival who disagrees with Lamar Askew's choice.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 58 Continued as Believer (Mainstream Believer).
13 60 Lamar Askew accepted an offer of inducements to betray Lamar Askew's faith. Gain 620,000 in cash.
13 62 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 62 Retired.
14 65 A romantic relationship ends badly. Gain a Rival or Enemy.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 70 Gained a contact.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 71 Gained a contact.
17 74 Aging Crisis. Owe 20,000 for medical bills.
17 76 A new romantic starts. Gain an Ally.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 82 Moved to a new world.
19 82 Aging Crisis. Owe 20,000 for medical bills.
An unhandled exception has occurred. See browser dev tools for details. Reload 🗙