Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A police detective or rival criminal forces Atha Ferguson to flee and vows to hunt Atha Ferguson down. Gain an Enemy. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Betrayed by a friend. One of Atha Ferguson's Contacts or Allies betrays Atha Ferguson, ending Atha Ferguson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A series of bad deals and decisions force Atha Ferguson into bankruptcy. Atha Ferguson salvages what Atha Ferguson can. |
5 |
28 |
Failed to qualify for Artist (Entertainer). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Given advanced training in a specialist field |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Imperial trade restrictions force Atha Ferguson out of business. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Atha Ferguson is chosen to represent Atha Ferguson's faith in a vid show or other highly public forum. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Moved to a new world. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |