Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
24 |
Claud Risewell gain experience in a technical field as a computer operator or surveyor. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
29 |
Claud Risewell is rewarded for Claud Risewell's diligence or cunning. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
37 |
A revolution, attack or other unusual event throws Claud Risewell's life into chaos, forcing Claud Risewell to leave the planet. |
7 |
37 |
Became a Entertainer (Artist). |
7 |
40 |
Gain a patron in the arts. Gain an Ally |
7 |
41 |
Promoted to Entertainer (Artist) rank 1. |