Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies that Nanie Remmington easily defeat. |
1 |
19 |
Gain Enemy if Nanie Remmington don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Nanie Remmington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
29 |
Nanie Remmington retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
30 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Nanie Remmington is sent to a new community or parish to preach The Word among the poor. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Moved to a new world. |